libEGL:eglCreateWindowSurface:native_window_api_connect (win=0xbd16c008) failed (0xffffffea)
(already connected to another API?)
libEGL:eglCreateWindowSurface:695 error 3003 (EGL_BAD_ALLOC)
图片为初始化egl相关代码
author: Arthur time: 2022-1-5 17:21
我们渲染已经用了OpenGL了, 看错误提示可能是这个原因。 试试系统预览。author: tfadmin time: 2022-1-6 14:41
在系统预览下的话会出现这个提示
01-06 14:30:34.049 19000 19000 E libEGL : call to OpenGL ES API with no current context (logged once per thread)
01-06 14:30:34.050 19000 19000 I chatty : uid=10080(com.smarteye.mcu) identical 4 lines
01-06 14:30:34.050 19000 19000 E libEGL : call to OpenGL ES API with no current context (logged once per thread)author: Arthur time: 2022-1-6 16:58
你们有没有写过demo测试通过么? 你这里不是要初始化么,你可以拿到相机数据自己预览下试试。author: tfadmin time: 2022-1-6 17:31
在Demo里面试过了可以初始化成功,移植到Mcp中的时候就不行了
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